

An Appeal to Middle School
This week, sign ups went out for Winter enrichment classes: crunch time to see if there is enough interest for the club to launch. I only need 7 students to sign up, but there's a lot of competition for students' attention.
6 days ago2 min read


The Last Lighthouse: Keeping Madness at Bay
In Scott Almes’ The Last Lighthouse, an 18-card solo game from Button Shy, players defend a lonely beacon against encroaching nightmares. This review explores how a minimalist design captures the tension, isolation, and fragile sanity of lighthouse keeping.
Oct 307 min read


Level-Up Board Game Club: Some Ideas on Weekly Topics
A scope and sequence for the first few weeks of the club, including weekly topics, discussion and reflection prompts, and some ideas for games.
Oct 195 min read


A Sharpened Critique of Paper App Dungeon
Paper App Dungeon is a charming pencil-and-paper roguelike solitaire game that hits some nostalgia but stumbles on gameplay depth and rules clarity. Clever concept, clear execution on theme, but its mechanics feel less than deliberate.
Oct 77 min read


Introducing: Level-Up Board Game Club
Although I told myself that I wasn’t going to put too much on my plate my first year in a new gig, I am going to start up an after-school board game club. I will use this blog to continue to share the progress of Level-Up Board Game Club, and some thoughts and practices on teaching games to younger gamers. Hopefully this will be a useful resource if you are trying to get something like this started at your school.
Sep 234 min read
